Analyser placement tweaks

This commit is contained in:
2026-03-12 11:52:29 +00:00
parent c315927cb6
commit bde579e515
6 changed files with 96 additions and 45 deletions
+21 -20
View File
@@ -1,4 +1,4 @@
import {AfterViewInit, Component, effect, ElementRef, inject, OnInit, ViewChild, viewChild} from '@angular/core';
import {AfterViewInit, Component, effect, ElementRef, inject, ViewChild} from '@angular/core';
import {AudioService} from '../../services/audio.service';
@Component({
@@ -6,6 +6,10 @@ import {AudioService} from '../../services/audio.service';
templateUrl: 'analyser.html',
})
export class Analyser implements AfterViewInit {
public readonly height = 150;
public readonly bottomOffset = 50;
public readonly offsetBuffer = 20;
public color = "rgb(80,0,80)"
protected audio: AudioService = inject(AudioService);
@ViewChild('analyserCanvas') canvasRef!: ElementRef<HTMLCanvasElement>;
protected canvas!: HTMLCanvasElement;
@@ -20,6 +24,17 @@ export class Analyser implements AfterViewInit {
ngAfterViewInit(): void {
this.canvas = this.canvasRef.nativeElement as HTMLCanvasElement;
this.canvas.style.height = `${this.height}px`;
this.canvas.style.top = `-${this.height}px`;
document.onmousemove = (e: MouseEvent) => {
const cursorDistancefromBottom = document.documentElement.clientHeight - (e.clientY || 0);
let offset = cursorDistancefromBottom - (this.bottomOffset + this.offsetBuffer);
if (cursorDistancefromBottom < this.bottomOffset || cursorDistancefromBottom > (this.bottomOffset + this.height + this.offsetBuffer)) {
offset = this.height;
}
this.canvas.style.height = `${offset}px`;
this.canvas.style.top = `-${offset}px`;
}
}
draw() {
@@ -29,34 +44,20 @@ export class Analyser implements AfterViewInit {
const data = this.audio.analyser.analyserData;
if (!ctx) return;
ctx.fillStyle = "rgb(200 200 200)";
ctx.fillRect(0, 0, canvas.width, canvas.height);
ctx.lineWidth = 2;
ctx.strokeStyle = "rgb(0 0 0)";
ctx.beginPath();
const sliceWidth = canvas.width / data.length;
ctx.clearRect(0, 0, canvas.width, canvas.height);
ctx.lineWidth = 0;
ctx.fillStyle = this.color;
const sliceWidth = Math.ceil(canvas.width / data.length);
let x = 0;
for (let i = 0; i < data.length; i++) {
const v = data[i] / 128.0;
const y = (v * canvas.height) / 2;
if (i === 0) {
ctx.moveTo(x, y);
} else {
ctx.lineTo(x, y);
}
ctx.fillRect(x, canvas.height, sliceWidth, -y);
x += sliceWidth;
}
ctx.lineTo(canvas.width, canvas.height / 2);
ctx.stroke();
requestAnimationFrame(this.draw.bind(this));
}
}